Larian Studios is currently having a Kickstarter campaign for its upcoming PC adventure RPG game called Divinity: Original Sin 2. As of the writing of this post, the project is sitting on $1.495 million in crowdfunds and just $5,000 away from its original final stretch goal. Of course to keep the funds coming, Larian Studios has decided to update the stretch goals to include 4 more stretch goals.
At the time when the campaign first launched, the final stretch goal was at $1.5 million and it promised “The Hall of Echoes” which will include the functionality required for a player home. Now, however, the final stretch goal is at $2 million at it promises a harder difficulty. Included in between are stretch goals for mod support, romancing, and a game master mode.
Here are the new stretch goals:
While I have written about my concerns with projects that extend their stretch goals upon seeing popularity and success with their Kickstarter campaigns on a different post, I hope that the people at Larian Studios know what their team is capable of and aren’t promising more than they can deliver; they did successfully create the first Divinty: Original Sin and it was Kickstarter funded as well.
The Kickstarter page for Divinity: Original Sin 2 is here.
If you are interested in supporting this Kickstarter campaign, the best one to grab right now would most likely be the $26 tier that includes a Steam / GOG copy of the game. There are just 185 spots left for that tier though, so hurry!
Edit: The description of the final tier has been edited for correctness.